Thursday, May 22, 2008

EA games - New ``Brilliant`` idea

It`s recently been announced by EA games that they have a new ``Brilliant`` business plan - selling games for free.

Let me explain

Their plan is to sell their games for free - while bombarding you with a string of in-game advertising.

Also, they`re going to charge you for every upgrade you get in-game.

Put it this way - how would you feel if there was a war game, and on the soldier uniforms there were Febreeze advertisements?

Or, How about every time I needed to give my character a +5 attack upgrade, instead of earning it in-game, you had to buy it?

In my opinion this plan SUCKS.

fortunately, it hasn't gotten anywhere yet, and hopefully it never, EVER will.

Wednesday, May 21, 2008

Fire Emblem: Radiant Dawn Review

Hello Again!!

The Following is a review for Fire Emblem: Radiant Dawn

Story: It would take up more than half of the review if I were to explain the whole story, so I'll just explain how it starts in part 1.
3 years have passed since the nation of Crimea PWNED the nation of Daein in a bloody, midevial war. Since Crimea didn't have the resources to own another country, they turned the nation over to their ally, the mighty Begnion empire, who marched right in, commited war crimes, and took over.
Now, a group of rebellious teenagers (With weapons) are attempting to free their country.
STORY:7.5/10

GAMEPLAY: The games genre is a TWBRPG (Tactical Warfare based Role Playing Game) with simple and easy to learn controls. However, although learning the game is easy, playing it is not. It is pretty hard even on normal difficulty, especially for n00bs to the series like myself. You'll need to be coming up with brilliant and bizarre strategies, making use of close range and long range attacks.
GAMEPLAY: 7.5/10

GRAPHICS: The graphics are nothing special, but for a game where graphics don't matter, the graphics are pretty impressive.
GRAPHICS 7.5/10

MUSIC: The music is pretty good, nothing too repetetive. That's all I have to say about the music.
MUSIC: 8/10

OVERALL RATING: 7.75

Tuesday, May 20, 2008

Super Smash Bros. Brawl Review

Hello!!!!

Sorry for the posting inactivity period, but I've finally found something to write about! Yay!

The following is the review for Nintendo & Hal Laboratory's new and supposedly legendary release! But has it lived up to expectations?

Story: Well, if you can call it a story.
This "Story mode" is what people call "The Subspace Emissary." 1 or 2 players can join in this adventure - style sidescrolling mode. What is the story? Well, to sum it up, all you need to know is that evil purple people from subspace have come to take over the world of Brawl. now it's up to your ragtag bunch of fighters to stop them! However, this story mode is'nt without it's flaws: first of all, the story is somewhat uncreative. Secondly, the story mode is somewhat easy and quick to beat
Story: 6.5/10

Gameplay:
for those of you n00bs (No offense) that don't know what smash is, let me explain.
It's a fighting game where the objective is to knock your opponents of the stage. To do that, you need to raise their damage meter by attacking. The higher damage they have, the farther they fly when attacked, making it easier to knock them off. the controls are relatively easy to learn, even for the n00bs to the series. you can play with either the wii-mote turned sideways, the wii-mote connected to the nunchuck, (numchuck, nunchuk, whatever) the Wii Classic controller, or the Nintendo Gamecube controller, letting you use whatever style suits you best.
Gameplay: 10/10.

Graphics: The graphics were overall pretty good, a bit better than Super Smash Bros. Melee's graphics. Nothing "Breathtaking" though.
Graphics:7.75/10

MUSIC: The Music is made up of a variety of songs from different games that NEVER get boring.
MUSIC: 9.5/10


OVERALL RATING: 8.25/10 - Satisfactorily meeting expectations