Wednesday, July 9, 2008

Fire Emblem: The Sacred Stones review.

The Following is a review for the 2005 Game-boy Advance game called Fire Emblem: The Sacred Stones.

Story: The story is completely unrelated to any of the other Fire Emblem games. The Story goes like this: The continent of Magvel, ruled by the nations of Renais, Grado, Rausten, Jehanna, Frelia, and Carcino, has lived in peace for 800 years. However, in a sudden and unexpected attack, Grado invades Renais for reasons that I will not give away in order to not spoil the plot twist.You must lead Eirika, princess of Renais, to defeat Grado. Of course, at the end you'll have to slay a demon, but that's not until the final boss.

STORY: 8.5/10

Gameplay: The gameplay is the same old, typical Fire Emblem style TWBRPG, similar to Radiant Dawn. However, the game's difficulty, even on Easy mode, makes the game... Different.

GAMEPLAY: 7.5/10

Graphics: The graphics... Well, let's just say that they're good enough for a 2005 Gameboy Advance game.

GRAPHICS: 7.5/10

Music: Their is a large variety of music, but most of it is quite repetitive.

MUSIC:7.5/10

OVERALL RATING: 8/10

Monday, July 7, 2008

Mario Party DS Review

Hey guys!

It's Yeah568 here and it's been a LONG time since I made a post (sorry!). Anyways, here's my review of the Nintendo DS game Mario Party DS, developed by Hudson Soft and published by Nintendo.

Story: Pretty simple story. Mario finds a crystal, Bowser wants it, Bowser invites Mario and Friends to his castle for a feast as an apology, and then shrinks them all and takes the crystal. Mario goes on his trek to get back to normal size, and defeat Bowser (again).

STORY:8/10

Gameplay: Same old, same old. Roll dice. Move squares. Mini-game. Repeat. There is a new Puzzle Mode, with classic puzzle games from previous games. The mini-games are hard, but not so hard that you start pulling everybody's hair out from frustration.

GAMEPLAY: 8/10

Graphics: What did you expect from a Mario Party game on the DS? Usual 3D - ish graphics, nothing special. This game doesn't depend on graphics that much. so that's good for boosting that score.

GRAPHICS:
8/10

Music: The music sticks with the Mario Party music theme. Kind of repetitive, not really. I liked the music part of the game, as there are many different soundtracks, and they are pretty catchy.

MUSIC
: 9/10

OVERALL RATING: 8.25/10 - Great

What do you think? Good? Bad? Discuss it in the comments.

Thursday, May 22, 2008

EA games - New ``Brilliant`` idea

It`s recently been announced by EA games that they have a new ``Brilliant`` business plan - selling games for free.

Let me explain

Their plan is to sell their games for free - while bombarding you with a string of in-game advertising.

Also, they`re going to charge you for every upgrade you get in-game.

Put it this way - how would you feel if there was a war game, and on the soldier uniforms there were Febreeze advertisements?

Or, How about every time I needed to give my character a +5 attack upgrade, instead of earning it in-game, you had to buy it?

In my opinion this plan SUCKS.

fortunately, it hasn't gotten anywhere yet, and hopefully it never, EVER will.

Wednesday, May 21, 2008

Fire Emblem: Radiant Dawn Review

Hello Again!!

The Following is a review for Fire Emblem: Radiant Dawn

Story: It would take up more than half of the review if I were to explain the whole story, so I'll just explain how it starts in part 1.
3 years have passed since the nation of Crimea PWNED the nation of Daein in a bloody, midevial war. Since Crimea didn't have the resources to own another country, they turned the nation over to their ally, the mighty Begnion empire, who marched right in, commited war crimes, and took over.
Now, a group of rebellious teenagers (With weapons) are attempting to free their country.
STORY:7.5/10

GAMEPLAY: The games genre is a TWBRPG (Tactical Warfare based Role Playing Game) with simple and easy to learn controls. However, although learning the game is easy, playing it is not. It is pretty hard even on normal difficulty, especially for n00bs to the series like myself. You'll need to be coming up with brilliant and bizarre strategies, making use of close range and long range attacks.
GAMEPLAY: 7.5/10

GRAPHICS: The graphics are nothing special, but for a game where graphics don't matter, the graphics are pretty impressive.
GRAPHICS 7.5/10

MUSIC: The music is pretty good, nothing too repetetive. That's all I have to say about the music.
MUSIC: 8/10

OVERALL RATING: 7.75

Tuesday, May 20, 2008

Super Smash Bros. Brawl Review

Hello!!!!

Sorry for the posting inactivity period, but I've finally found something to write about! Yay!

The following is the review for Nintendo & Hal Laboratory's new and supposedly legendary release! But has it lived up to expectations?

Story: Well, if you can call it a story.
This "Story mode" is what people call "The Subspace Emissary." 1 or 2 players can join in this adventure - style sidescrolling mode. What is the story? Well, to sum it up, all you need to know is that evil purple people from subspace have come to take over the world of Brawl. now it's up to your ragtag bunch of fighters to stop them! However, this story mode is'nt without it's flaws: first of all, the story is somewhat uncreative. Secondly, the story mode is somewhat easy and quick to beat
Story: 6.5/10

Gameplay:
for those of you n00bs (No offense) that don't know what smash is, let me explain.
It's a fighting game where the objective is to knock your opponents of the stage. To do that, you need to raise their damage meter by attacking. The higher damage they have, the farther they fly when attacked, making it easier to knock them off. the controls are relatively easy to learn, even for the n00bs to the series. you can play with either the wii-mote turned sideways, the wii-mote connected to the nunchuck, (numchuck, nunchuk, whatever) the Wii Classic controller, or the Nintendo Gamecube controller, letting you use whatever style suits you best.
Gameplay: 10/10.

Graphics: The graphics were overall pretty good, a bit better than Super Smash Bros. Melee's graphics. Nothing "Breathtaking" though.
Graphics:7.75/10

MUSIC: The Music is made up of a variety of songs from different games that NEVER get boring.
MUSIC: 9.5/10


OVERALL RATING: 8.25/10 - Satisfactorily meeting expectations

Friday, October 12, 2007

Super Smash Bros. Brawl-DELAYED!!!

Hello! I am very sorry to tell everyone that-ahem- SUPER SMASH BROTHERS BRAWL HAS BEEN DELAYED-AGAIN!!!!!!!!!! it's old release date was Dec. 3. Now it's Feb. 10!

Maybe there will be riots in the streets...

I think this was a very unwise move by Hal Laboratory because...

1) It infuriates their Smash Bros. fans

and...

2) They won't anymore have, like, over 2 milion parents rushing to get it as a Christmas present for their children.

I just hope the long wait is worth it...


EDIT: Yeah568 here, and I think that the delay is sort of a good move. This way, when it's Feb. 10, then everybody is all excited and even MORE people know and want the game, so that also could be their marketing strategy.
Or they could just be slow at making a new Super Smash Bros. Game....

Saturday, September 29, 2007

Snake - Brawl Appearance

You've been waiting for a long time, but it's finally confirmed - Snake will be in Super Smash Bros. Brawl! This Powerful Mercenary is said to use a variety of different weapons in combat, like these: (can also be seen in photos on http://www.smashbros.com/. )

-Rocket Launcher

-Giant Box

-Anti-Air Missile

-Explosive mine thingy

-Guided Missile (You control the missile yourself )

-Hand Grenade

-Flying reconassiance camera

It amazes me how one man can carry 7 different weapons, each one having probably unlimited uses. Doesn't it amaze you?